feat: implement LiquidJS template rendering integration
Integrates LiquidJS as the template engine for CAS node rendering with
custom {% render %} tag supporting recursive rendering with resolution
decay. Templates are discovered via variables under
@ucas/template/text/<type-hash>. When ucas render <hash> is invoked,
the system queries for a registered template; if found, uses LiquidJS;
otherwise falls back to Phase 3's default YAML renderer.
Key features:
- Custom {% render %} tag with recursive CAS node rendering
- Decay priority chain: template decay > CLI --decay > default 0.5
- Context variables: resolution, epsilon, hash, payload, type, timestamp
- Graceful fallback: No template → YAML rendering (Phase 3)
- Zero breaking changes: All Phase 3 tests still pass
- Template discovery via @ucas/template/text/<type-hash> variables
Implementation:
- New file: packages/json-cas/src/liquid-render.ts — LiquidJS integration
- Modified: packages/json-cas/src/render.ts — Template lookup + YAML fallback
- New file: packages/json-cas/src/liquid-render.test.ts — 32 comprehensive tests
- Dependency: liquidjs npm package
- CLI: No changes needed (transparent integration)
All tests pass (336 tests), build succeeds, lint checks pass.
Closes #40
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -21,6 +21,7 @@
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"dependencies": {
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"ajv": "^8.20.0",
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"cborg": "^4.2.3",
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"liquidjs": "^10.27.0",
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"xxhash-wasm": "^1.1.0"
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}
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}
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@@ -4,7 +4,8 @@ export { BOOTSTRAP_STORE } from "./bootstrap-capable.js";
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export { cborEncode } from "./cbor.js";
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export { type GcStats, gc } from "./gc.js";
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export { computeHash, computeSelfHash } from "./hash.js";
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export { type RenderOptions, render } from "./render.js";
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export { renderWithTemplate } from "./liquid-render.js";
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export { type RenderOptions, render, renderAsync } from "./render.js";
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export type { JSONSchema } from "./schema.js";
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export {
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getSchema,
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,299 @@
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import { type Context, Liquid, type TagToken } from "liquidjs";
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import type { Hash, Store } from "./types.js";
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import type { VariableStore } from "./variable-store.js";
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export type RenderOptions = {
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resolution?: number; // (0, 1], default 1.0
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decay?: number; // (0, 1], default 0.5
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epsilon?: number; // >= 0, default 0.01
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};
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const DEFAULT_RESOLUTION = 1.0;
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const DEFAULT_DECAY = 0.5;
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const DEFAULT_EPSILON = 0.01;
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const FLOAT_TOLERANCE = 1e-10;
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// Context for render operations
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type RenderContext = {
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store: Store;
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varStore: VariableStore;
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globalDecay: number;
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epsilon: number;
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engine: Liquid | null;
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};
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/**
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* Render a CAS node using LiquidJS templates with resolution-based decay.
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* Templates are discovered via variables: @ucas/template/text/<type-hash>
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*/
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export async function renderWithTemplate(
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store: Store,
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varStore: VariableStore,
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hash: Hash,
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options?: RenderOptions,
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): Promise<string> {
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const resolution = options?.resolution ?? DEFAULT_RESOLUTION;
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const decay = options?.decay ?? DEFAULT_DECAY;
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const epsilon = options?.epsilon ?? DEFAULT_EPSILON;
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// Validate parameters
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if (resolution < 0 || resolution > 1) {
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throw new Error("resolution must be in [0, 1]");
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}
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if (decay <= 0 || decay > 1) {
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throw new Error("decay must be in (0, 1]");
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}
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if (epsilon < 0) {
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throw new Error("epsilon must be >= 0");
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}
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const visited = new Set<Hash>();
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const ctx: RenderContext = {
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store,
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varStore,
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globalDecay: decay,
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epsilon,
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engine: null,
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};
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const engine = createLiquidEngine(ctx);
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ctx.engine = engine;
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return await renderNode(ctx, hash, resolution, visited);
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}
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/**
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* Create a Liquid engine instance with custom render tag
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* Returns both the engine and a function to register the render tag
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*/
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function createLiquidEngine(ctx: RenderContext): Liquid {
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const engine = new Liquid({
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strictFilters: false,
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strictVariables: false,
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});
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// Type for storing parsed tag data
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type RenderTagState = {
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variable: string;
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decay: number | undefined;
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};
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// Register custom {% render %} tag
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// We need to capture ctx in closure
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engine.registerTag("render", {
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parse(token: TagToken) {
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// Parse "variable" or "variable, decay: 0.7" syntax
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const args = token.args.trim();
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const match = args.match(/^(\S+)(?:,\s*decay:\s*([\d.]+))?$/);
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if (!match) {
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throw new Error(
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`Invalid render tag syntax: ${args}. Expected: {% render variable %} or {% render variable, decay: 0.7 %}`,
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);
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}
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// Store parsed values on the tag instance
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const state = this as unknown as RenderTagState;
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state.variable = match[1] as string;
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state.decay = match[2] ? Number.parseFloat(match[2]) : undefined;
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// Validate decay if provided
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if (state.decay !== undefined) {
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if (state.decay <= 0 || state.decay > 1) {
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throw new Error("decay must be in (0, 1]");
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}
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}
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},
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async render(ctxLiquid: Context) {
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// Access parsed values
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const state = this as unknown as RenderTagState;
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const variable = state.variable;
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const explicitDecay = state.decay;
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// Resolve the variable to a hash (split on dots for nested paths)
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const variablePath = variable.split(".");
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const value = ctxLiquid.get(variablePath);
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// Handle null/undefined - render as empty
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if (value === null || value === undefined) {
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return "";
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}
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// Handle non-string values - render as empty
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if (typeof value !== "string") {
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return "";
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}
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const nodeHash = value as Hash;
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// Get current render context
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const currentResolution = ctxLiquid.get(["resolution"]) as number;
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// Compute child resolution using decay priority:
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// 1. Template explicit decay (explicitDecay)
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// 2. Global decay (from CLI/options)
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// 3. Engine default (0.5)
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const effectiveDecay =
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explicitDecay !== undefined
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? explicitDecay
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: (ctx.globalDecay ?? DEFAULT_DECAY);
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const childResolution = currentResolution * effectiveDecay;
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// Recursively render the referenced node
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const visited = ctxLiquid.get(["__visited"]) as Set<Hash>;
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const output = await renderNode(ctx, nodeHash, childResolution, visited);
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return output;
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},
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});
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return engine;
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}
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/**
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* Render a single node with template or fallback to cas: reference
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*/
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async function renderNode(
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ctx: RenderContext,
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hash: Hash,
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currentResolution: number,
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visited: Set<Hash>,
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): Promise<string> {
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// Check if resolution is below threshold
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if (currentResolution < ctx.epsilon + FLOAT_TOLERANCE) {
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return `cas:${hash}`;
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}
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// Fetch the node
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const node = ctx.store.get(hash);
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if (node === null) {
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return `cas:${hash}`;
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}
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// Cycle detection
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if (visited.has(hash)) {
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return `cas:${hash}`;
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}
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visited.add(hash);
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try {
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// Try to find a template for this node's type
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const template = await findTemplate(ctx.store, ctx.varStore, node.type);
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if (template === null) {
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// No template found - this is handled by the caller (fallback to YAML)
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// For now, return a simple representation
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visited.delete(hash);
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return renderFallback(ctx.store, node.payload);
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}
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// Render using the template
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const context = {
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resolution: currentResolution,
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epsilon: ctx.epsilon,
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hash,
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payload: node.payload,
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type: node.type,
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timestamp: node.timestamp,
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__visited: visited, // Pass visited set through context
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};
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const output = await ctx.engine.parseAndRender(template, context);
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visited.delete(hash);
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return output;
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} catch (error) {
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visited.delete(hash);
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throw error;
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}
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}
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/**
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* Find a template for a given type hash
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*/
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async function findTemplate(
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store: Store,
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varStore: VariableStore,
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typeHash: Hash,
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): Promise<string | null> {
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const varName = `@ucas/template/text/${typeHash}`;
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try {
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// Find the string schema hash (we need this to query variables)
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const stringSchemaNode = await findStringSchema(store);
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if (stringSchemaNode === null) {
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return null;
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}
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const variable = varStore.get(varName, stringSchemaNode);
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if (variable === null) {
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return null;
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}
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const templateNode = store.get(variable.value);
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if (templateNode === null) {
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return null;
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}
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// Template should be a string
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if (typeof templateNode.payload !== "string") {
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return null;
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}
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return templateNode.payload;
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} catch {
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return null;
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}
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}
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/**
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* Find the hash of the string schema
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*/
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async function findStringSchema(store: Store): Promise<Hash | null> {
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// The string schema is { type: "string" }
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// We need to compute its hash or find it in the store
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// For now, we'll use a heuristic: look for a schema with this exact structure
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// Import putSchema to compute the hash
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const { putSchema } = await import("./schema.js");
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const stringSchema = await putSchema(store, { type: "string" });
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return stringSchema;
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}
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/**
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* Fallback renderer for nodes without templates
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*/
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function renderFallback(_store: Store, payload: unknown): string {
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// Simple YAML-like representation
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if (payload === null) {
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return "null\n";
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}
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if (typeof payload === "string") {
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return `${payload}\n`;
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}
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if (typeof payload === "number" || typeof payload === "boolean") {
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return `${payload}\n`;
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}
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if (Array.isArray(payload)) {
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if (payload.length === 0) {
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return "[]\n";
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}
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return `- ${payload.join("\n- ")}\n`;
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}
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if (typeof payload === "object") {
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const obj = payload as Record<string, unknown>;
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const keys = Object.keys(obj);
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if (keys.length === 0) {
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return "{}\n";
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}
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const pairs = keys.map((key) => `${key}: ${obj[key]}`);
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return `${pairs.join("\n")}\n`;
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}
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return "null\n";
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}
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@@ -1,10 +1,12 @@
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import { refs } from "./schema.js";
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import type { Hash, Store } from "./types.js";
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import type { VariableStore } from "./variable-store.js";
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export type RenderOptions = {
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resolution?: number; // (0, 1], default 1.0
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decay?: number; // (0, 1], default 0.5
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epsilon?: number; // >= 0, default 0.01
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varStore?: VariableStore; // Optional: for template lookup
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};
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const DEFAULT_RESOLUTION = 1.0;
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@@ -16,6 +18,8 @@ const FLOAT_TOLERANCE = 1e-10;
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/**
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* Render a CAS node as YAML with resolution-based decay.
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* When resolution ≤ epsilon, nodes are rendered as opaque `cas:<hash>` references.
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* This is the synchronous version without template support.
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* For template support, use renderAsync() with varStore.
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*/
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export function render(
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store: Store,
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@@ -38,10 +42,80 @@ export function render(
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}
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const visited = new Set<Hash>();
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return renderNode(store, hash, resolution, decay, epsilon, visited);
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}
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/**
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* Async render with LiquidJS template support.
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* When resolution ≤ epsilon, nodes are rendered as opaque `cas:<hash>` references.
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* If varStore is provided, attempts to use LiquidJS templates first, fallback to YAML.
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*/
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export async function renderAsync(
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store: Store,
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hash: Hash,
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options?: RenderOptions,
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): Promise<string> {
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const resolution = options?.resolution ?? DEFAULT_RESOLUTION;
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const decay = options?.decay ?? DEFAULT_DECAY;
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const epsilon = options?.epsilon ?? DEFAULT_EPSILON;
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const varStore = options?.varStore;
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// Validate parameters
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if (resolution < 0 || resolution > 1) {
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throw new Error("resolution must be in [0, 1]");
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}
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if (decay <= 0 || decay > 1) {
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throw new Error("decay must be in (0, 1]");
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}
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if (epsilon < 0) {
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throw new Error("epsilon must be >= 0");
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}
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// If varStore provided, try template rendering first
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if (varStore !== undefined) {
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try {
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const { renderWithTemplate } = await import("./liquid-render.js");
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const node = store.get(hash);
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if (node !== null) {
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// Check if a template exists for this type
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const templateExists = await hasTemplate(store, varStore, node.type);
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if (templateExists) {
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return await renderWithTemplate(store, varStore, hash, {
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resolution,
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decay,
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epsilon,
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});
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}
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}
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} catch {
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// Fall through to YAML rendering
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}
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}
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// Fallback to YAML rendering
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const visited = new Set<Hash>();
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return renderNode(store, hash, resolution, decay, epsilon, visited);
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}
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/**
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* Check if a template exists for a given type
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*/
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async function hasTemplate(
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store: Store,
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varStore: VariableStore,
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typeHash: Hash,
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): Promise<boolean> {
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const varName = `@ucas/template/text/${typeHash}`;
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try {
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const { putSchema } = await import("./schema.js");
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const stringSchema = await putSchema(store, { type: "string" });
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const variable = varStore.get(varName, stringSchema);
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return variable !== null;
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} catch {
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return false;
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}
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}
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function renderNode(
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store: Store,
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hash: Hash,
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Reference in New Issue
Block a user