docs: add .cards — project philosophy and design rationale
CI / check (pull_request) Successful in 2m44s
CI / check (pull_request) Successful in 2m44s
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
---
|
||||
title: "Process Discipline from Software Engineering"
|
||||
created: "2026-06-07"
|
||||
source: "openclaw-xiaomo"
|
||||
tags: [architecture, pattern, decision]
|
||||
category: "architecture"
|
||||
links:
|
||||
- session-isolation-as-cognitive-reset
|
||||
- role-is-not-agent
|
||||
- dissipative-structure-token-for-entropy
|
||||
- deterministic-engine-uncertain-agent
|
||||
---
|
||||
|
||||
uwf 的发心是将人类软件工程的流程纪律应用到 AI agent 上。
|
||||
|
||||
人类早已验证:个体不可靠,但流程可以让不可靠的个体组成可靠的系统。Code review 不是因为不信任程序员,而是**写代码和审代码是两种认知模式**,一个人很难同时做好。测试、灰度、回滚——每一层都是在用额外成本换确定性。
|
||||
|
||||
uwf 把这套搬过来:planner 和 reviewer 可以是同一个 agent,但流程迫使它在不同 session 里切换视角,形成自我制衡。用 role 和 role 之间的流转关系,**把做一件事的步骤固定下来**。
|
||||
|
||||
PR #148 vs #142 是直接证据——不是换了更强的 agent,是同样的 agent,换了协作结构。
|
||||
Reference in New Issue
Block a user